I’ve dropped the first version of my widget, available here. (I don’t have any nice “click here to add” functionality yet; that’s for tomorrow.) I’ve collected a few more random observations while getting it out the door, which might be of interest to you.
Following up on yesterday’s notes on the shortcoming of Ajax, I thought it might be interesting to see an example. I’ve put up an Ajax-ified version of my puzzles here, which you can compare with the original version. I think the original feels more solid, but you can judge for yourself.
YuiCompressor on Fedora 10
My copy of the YuiCompressor crashed when I ran it against the JVM on my Fedora 10 box. Following a lead in these two posts, I found the solution was simple, if obscure: Remove the
rhino.jar symlink in this directory:
Google’s OpenSocial documentation talks about the
gadgets.io library. It didn’t seem to exist/be defined when I was doing my development. I assume I was doing something wrong, but be warned that this library isn’t as simply to use as the documentation might lead you to believe. (I ended up using
_IG_FetchContent, which worked fine.)
Having released v1.0 of the widget, now I naturally want to tinker with it a little; I want to add analytics to it, try to make it look a little better, and do some simple SEO-type things. Coming up:
- Look into making the widget easier for people to find
- Better aStore placement
- Puzzle forum postings
- Add social features to widget(?)
- Drop maximum bid, see if CPC can be lowered
|Avg. Time on Site||7:05|
Well, traffic is up a bit. It appears that I can increase traffic by spending more money (at least anecdotaly) which would be interesting if this were a paying proposition. Around midnight tonight I’m going to lower my CPC bids to see if I can stretch my advertising dollar farther; I’ll run that regime over the weekend, and we’ll see what happened on Monday.