I’ve been looking into making my puzzles available as a Google Gadget. The process doesn’t seem too difficult – just a little unwieldy. Today, I want to talk about one small (but important) aspect of Google Gadgets: Views.
Views are the “frames” (warning: implementation-dependent pun) that surround the rendered images of gadgets. There are several different types of views (e.g. “default”, “home”, “profile”, “canvas”) with different properties – primarily size. Different views are available in different “containers” (e.g. iGoogle, orkut).
The significance of this is that a gadget’s presentation must be tailored for the views in which it will appear; in particular, gadgets must be written to use an appropriate amount of screen space. If a gadget requires a large display, that display should be assigned to the gadget’s “canvas” view, with a special teaser view assigned to its “default” view.
Here is an example of a (very) simple “Hello, World” app with a teaser view:
I’m going to continue to experiment with widgets. I’m also experimenting with an increased ad budget. Here’s what’s coming up:
- More widget work
- Try to better position the aStore on the puzzle page
- Post some messages on puzzle forums
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Okay – bloody awful. I’m trebling my daily ad budget; let’s see if the numbers move at all.